We apply our services to web applications, websites, intranets, extranets, software applications, and handhelds.
We can help you define the basis of your digital offering: why, what, for whom and how.
Determining the success of your product by finding out what would make it successful.
Information, interaction and visual design of each of each screen in your product.
TWe help bring ideas to life with a variety of prototyping skills and technics. We can also teach your organization to be more prototyping savvy.
Stroomt follows the best practices in User Experience Design assuring usability and success. Our processes are development method independent, so whether you have agile, waterfall or your own variation in between, we fit our deliverables to fit your schedule.

Our process is also dedicated to quick and rapid visualizations. We believe in prototyping quickly and often throughout the process so no one gets entangled in mountains of paper, or misunderstandings. Our quick visualization techniques empower our clients not only to visualize their requirements but also enable them to interactively prototype their ideas.
Our process includes the following iterative steps:
Often many projects feel the need to go ahead and make something without first making the necessary step of agreeing about the strategic importance of the project. Projects here there are competing visions, competing interpretations of functionality and what the goals are symptoms that thee is not a shared strategic vision of the project. Stroomt believes in first making a definition quickly and efficiently sot his phase is quick but effective.
Our exclusive use of what we call strategic grids are an extremely effective method for quickly identifying your strategy and expressing it in wireframe proofs of concepts.
Activities:
Software is implemented based on five often unarticulated competing and mostly contradictory requirement types. Far from addressing these requirements head on, many designers brush these contradictions under the table.
The Stroomt approach to User Experience Design is different, we embrace these contradictions. These contradictions are not only made transparent but they actually lead to the ideal design solution. In the phase we try to map out these requirements from their various sources. The competing requirements come from 5 main sources:
Activities:
Another aspect that separates Stroomt from other design bureaus is our 5:3:1 design process. Most designers develop a single design and iterate that design until it is developed. We call this a rat-hole design; there is no way to know if the design is optimal for the contradictory requirements.
Stroomt will offer 3-5 different concepts each one accentuating different requirement prioritizations based on your strategic vision. These concepts in turn are synthesized into 2-3 directions. After these directions are thoroughly discussed with your stakeholders, a single concept is then synthesized from these and a conceptual design will result assuring that the resulting detailed design will follow a unified and strategically sounds concept.
Activities:
If conceptual soundness and fidelity to the Company goals were the focus up until now, with our IDEA phase usability, improving and refining the user experience of your product and service takes center stage. Iteratively combining user research and rapid prototyping, we can quickly come up with a design that not only meets your goals but also the goals of your end users.
Activities:
Stroomt does not just design and throw their work over the wall to be developed. Stroomt remains engaged throughout the development process, though on a much reduced intensity, giving often once a week or twice a month.
Activities: